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The Clans

...move faster...hit harder...look cooler...
"The Rabble" can demand and nearly always immediately receive the backing of their Clan members against external threats. They are renowned for having a bit of a temper.


...tough shapeshifters who have empathy & power over the animal world without and the Beast within...
Gangrel come and go, and strictly speaking don't need the Prince's permission to feed (although it's good manners). Often old Gangrel display animalistic features or temperament.


...Extra-Sensory Disappearing Fruitloops...
Bonkers or enlightened Seers? Depends on the Malk. Fluffy or scary and everything in between...


...sneaky, empathic with animals and with physical strength to back it up...and they've certainly got their eye on you...
Skulking, deformed creatures, who nevertheless are usually in the know. Don't go into the sewer uninvited or you might not come out.


...Darling, study the subject, capture the moment, and look damn fine while you're doing so...
Artists, Artisans, Degenerates...they usually associate with a herd of adoring mortal followers who hang on their every brushstroke. Can get a bit lost in the moment.


...heightened powers of perception, an iron will that's hard to resist, and magic of course...
As someone once sang, Ah...Vienna. Watch out for House and Clan or they'll hit you in the face with a Theft Wedge.


...what a combination, they order you about and look amazing whilst doing so. Even your blows bounce off...
Sophisticates who move in the highest echelons of whatever business venture they've decided to take over. Just don't invite one to dinner, the menu is bound to cause offence.


...who knows what these guys can do...or what they're up to...
Along with the clanless Caitiff, ghouls and other independent clans occasionally attend Norwich conclaves.